Hello there, Mr. Clarke.

As someone who has played the LocoRoco series and other video games that focus on simple designs, I'll have to rain down on your parade for a bit, but your willingness to lean more towards negativity reviewing this game makes it as if you imply this franchise, and specifically this game has failed to deliver (at least to your very eyes). Trust me when I say that I have seen games that are far more soulless and annoying in not only design, story and gameplay, but on some games, even how economy was handled than *you would like to think you did*. I need not explain this to you further, you should know what I mean given the recent events in video gaming (by the time this comment is written).

Yes, I admit I'm as they can say, "salty" when I see something like this. I also admit that I am quite angered upon finishing reading this review, but rather than throw every profanity known to mankind, I'll be civil in refuting your review. Mind you that I may only be a mere layman and I may not even have the right to type to you like this, but it is best not to underestimate when someone else sees something wrong with your article. (Not to mention, I absolutely despise being forced to log in using one of my social media networks, but what else can I do.)

So, this game requires shoulder buttons for you to move around on both PSP and PS4-- Roll and jump. The circle buttons serve as a means to separate your LocoRoco into multiple tiny blob units. They are simple enough that you don't really need to do much else in levels than utilizing those controls to even do anything while you play in them-- Most of the levels have secret areas and it adds to the fun of discovering stuff while navigating the game world (aaand you need constant practice to get everything perfect). Given that the main creatures in the game are nothing but a bunch of blobs, let me ask you this: Were you really expecting them to walk? Run even? As for the minigames, I understand that Loco Race is highly frustrating-- Rather than you controlling a LocoRoco by choice, you are forced to watch how it goes in a chance basis. You share the same complaint as I do here. One other complaint I have is how random LocoRocos will move if you are idle. While that adds life to the game itself, I dread, DREAD seeing any of my units run into death traps likes Togehs (the black, thorny hazard you see in many levels).

The only other things I can agree with this review are how you at least appreciated and critiqued on the graphics and the fact that the cutscenes sadly are low-quality. Well, don't get me wrong, I like what Sony is doing to reintroduce the game to the audience, but perhaps they overlooked into some content, like you said about the cutscenes. They were imported from the original PSP release rather than recreating it in a higher resolution, though I don't know their reasoning behind that.

Oh yeah, there is a reason voiced materials are entirely gibberish-- Tsutomu Kouno designed this game with appeal to the global audience rather than relying on a single language that would have otherwise created a language barrier in most players-- Not everyone can speak Japanese, so what's wrong with him implementing a voicing design that doesn't even properly resemble the human language? You know it's gibberish, you don't necessarily need to understand something by language in this case; Ever heard "A picture tells a thousand words"? And while there are alternatives to this game franchise when people want to look for something simple but enjoyable (and I'm sure a few can beat LocoRoco, I'm not THAT biased), you can't expect them to top this one all the time.

By the end of the day though, preference is a thing and no one can totally stop anyone else from saying what they want. But again, this review picks my nerves in ways more than you can imagine. And what's even more awful is that you basically trashed people who put their hearts, mind and soul into creating this franchise, and I know a few numbers of my friends and other followers of this franchise alike who would beg to differ.

And this is a remaster of something existing, what else did you expect?

Arguments aside, have a nice day.