Ubisoft to release 4 new AAA games in the next fiscal...
In Ubisoft's annual earnings report released yesterday, the French publisher promised to release 4 AAA games over the next fiscal year. That means these...
#MindYourself My Happy Place in Video Games
Kettle on. Shoes off. Jump onto the sofa and grab a controller. Instantly I am transported to another world. For their 'Mind Yourself' campaign, Independent.ie asked me to discuss my happy place. Video games are my happy place. They have the ability to take you to places you've never been, discover civilizations unknown, to be a hero, all from your own home.
Review: Amazon Fire Game Controller
The Amazon Fire Game Controller brings greater games possibilities to the Fire TV
The ability to run quality mobile games that scale up for the...
Gamescom 2015: Halo Wars 2
Halo Wars 2, a sequel to the 2009 strategy game from Ensemble Studios, is in development for Xbox One and Windows 10, announced 343 Industries studio head Bonnie Ross today during Microsoft's Gamescom 2015 press briefing.
Gamestop Confirm Price and Release Date for C64 Mini
It has been confirmed that Gamestop will be stocking the highly anticipated C64 Mini, the most sought-after retro console of 2018.
This news will be music...
Remedy to begin working on new AAA for PS4, Xbox One...
Remedy Entertainment who created hits like Quantum Break and the Max Payne series has signed a publishing deal with 505 games to produce a...
Everything you need to know about the new social app Vero
The ad-free Instagram rival Vero received half a million users in a single day. But the founder of the app is controversial and there...
MGSV Mega Review – Chapter 1: The Game
MGSV is one of the most satisfying games I’ve ever played and the buzz I shared on my first impressions review never died out. Usually in MGS I have moments were I go nuts with lethal weapons, disregarding stealth because there’s more novelty in strapping a guard with C4 and holding down the fort with a machine gun after he blows up. But this one gives you so many options for playing it sneaky that I haven’t even had time to use bullets and bombs.
Destiny: Addiction by Design
This article is the first in a two-part series about why Destiny is so addictive. In this article the concepts of Achievement/Reward and Social Obligation are discussed in general and in particular how they relate to Destiny.




















