E3 2015: When and where to watch all the big press...
Microsoft! Sony! Nintendo! Ubisoft! EA! Square!
It's that time of year again. All the big game developers have converged upon E3 to announce loads of...
Preview: Mirror’s Edge: Catalyst Closed Beta
Mirror's Edge: Catalyst gives some people what they want while others may feel left hanging.
Elite: Dangerous on Xbox One release date announced
The epic open galaxy MMO Elite: Dangerous was one of the first games to hit Xbox One's Preview Program, now it is getting a full release on October 6, 2015 according to Frontier CEO, David Braben.
SMITE World Championship to take place during new Hi-Rez Expo
Hi-Rez Studios announced today that the 2017 SMITE World Championship will be taking place during the brand new Hi-Rez Expo event, in Atlanta, USA on January 5 -...
Destiny: Addiction by Design
This article is the first in a two-part series about why Destiny is so addictive. In this article the concepts of Achievement/Reward and Social Obligation are discussed in general and in particular how they relate to Destiny.
Windows 10 and Gaming
Gaming just got even better with Windows 10. Not only do your existing games work great, but now you can play and connect with gamers across Xbox One and Wi
Gamescom 2015: The Sims 4 – Get Together
EA's latest expansion pack for The Sims 4; Get Together, was unveiled during EA's Gamescom 2015 press conference.
Rock Band 4 free update out today
Harmonix Music Systems, Inc. today announced the addition of Practice Mode to Rock Band 4 through this month’s free game update as well as details of the new...
The Maiden Voyage Begins – Overfall Available Now On Early Access!
Take your adventure to the open sea, fight or use diplomacy, and create scenarios to share with the community. Pera Games are bringing their...
Understanding Fallout 4’s UI Design
Bethesda often get a lot of flack from their fans about their menu design. But there are a lot of valid reasons why it looks the way that it does and while it is far from perfect it still holds an important place in the evolution of UI design for video games.
















