Review: Affordable Space Adventures
The first thing you’ll see when starting up Affordable Space Adventures is a collection of postcards, informational pamphlets, and general touristy bits and bobs. All...
Street Heat First Impression – Spoiler: It wasn’t great.
As stated, this is a first impression of Street Heat, not a final review. The game is in early access and the updates seem to be relatively frequent. There may be potential here for Street Heat to become a far more enjoyable experience
Perception Producer, Amanda Gardner, on Perception’s First Week and the Future...
It's been just over a week since Deep End Game's premiere indie game Perception came out on Steam, PS4, and X-Box One after the...
Indivisible Preview: Something To Look Forward To
Indivisible is the new game from Skullgirls developer Lab Zero Games. Indivisible was successfully crowdfunded in 2015. They have released a preview of the game for backers to show the people who pledged money how the development is progressing
Binding of Issac Dev Announces New Game, The End is Nigh,...
The Binding of Isaac and Super Meat Boy's Edmund McMillen has teamed up with Tyler Glaiel and announced the release of his newest platformer...
Dream Daddy Feels Like a Prologue for a Better Dating Sim
It breaks my heart that visual novels (and dating sims, which fall under the visual novel umbrella) aren't more popular in English-speaking countries. Despite...
Community Inc. review – The Nadir of a Civilisation
While Community Inc may not be a good game, T4Interactive is a company that is worth watching in the future.
Darkwood Review – A Trip Through Haunted Woods
Darkwood Review
“You are playing a challenging and unforgiving game”. So reads the first part of the warning that Darkwood displays as you load into...
The Longest 5 Minutes review: A JRPG Distilled from Better JRPGs
Despite a good start and its many sterling qualities, TL5M is shackled by its temporal premise.
Tartarus review: Highs Gradually Turn to Lows
Tartarus is a game with many elements that gradually decrease in quality as the game progresses. All of these elements however, are just window-dressing for the meat of the game which is the puzzles.





















