Review: Maia

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Maia is an extra terrestrial colony simulator. The player's role in the game is to be the overseer of the first colony of humans living on the fictional planet Maia in the Tau Ceti system.

Community Inc. review – The Nadir of a Civilisation

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While Community Inc may not be a good game, T4Interactive is a company that is worth watching in the future.

New on Kickstarter: Cerebrawl Is A 2V2 Fighting Game In The...

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Harmon City was a typical modern metropolis. But when an Imagination Bomb is detonated at the centre of the city, Harmon City and its...

Emily is Away Too Review: Charming, but Lacking

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The year is 2006: Punk rock is cool, instant messaging is still a relatively new thing, and MySpace and Facebook are laying down the...

Binding of Issac Dev Announces New Game, The End is Nigh,...

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The Binding of Isaac and Super Meat Boy's Edmund McMillen has teamed up with Tyler Glaiel and announced the release of his newest platformer...

Review: The Swindle

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In The Swindle, thieves make Victorian London their playground, hacking steam-powered computers and avoiding robotic guards.

What Remains of Edith Finch: The Narrative Buffet

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If your family was cursed, would you want to explore that possibility? What if everyone in your family died a gruesome and/or unusual death,...

Spiral Splatter review – “Splat Splat Splat”

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For €4.99 there's very little to complain about. However, if you hate 'buzz wire' games you need to put this title in the sea.

Review: Unmechanical Extended

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Unmechanical Extended is a physics-based puzzle game with a strangely soothing (and equal parts enjoyable) music. It sports an interesting mix of biological and mechanical imagery throughout its artwork and, despite their being very little plot to the game I found myself immersed in the continually changing puzzle types.

Bioshock Level Designer’s Premiere Indie Game, Perception, Out Tomorrow

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Deep End Games highly anticipated premiere indie game, Perception, will be released on PS4, Xbox One and PC on Tuesday, May 30. Deep End Games is based in...
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