Indivisible Preview: Something To Look Forward To

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Indivisible is the new game from Skullgirls developer Lab Zero Games. Indivisible was successfully crowdfunded in 2015. They have released a preview of the game for backers to show the people who pledged money how the development is progressing

Release date announced for 2D platformer 88 Heroes

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Rising Star games have today announced that the release date for their eagerly anticipated platformer 88 Heroes from acclaimed developer Bitmap Bureau, will launch...

What Remains of Edith Finch: The Narrative Buffet

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If your family was cursed, would you want to explore that possibility? What if everyone in your family died a gruesome and/or unusual death,...

Spiral Splatter review – “Splat Splat Splat”

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For €4.99 there's very little to complain about. However, if you hate 'buzz wire' games you need to put this title in the sea.

One Eyed Kutkh review – An Outer Space Odyssey

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It beggars belief that, with such a solid foundation in terms of imaginative design, it falls short on offering what could have been a well-executed rival to its comparisons.

XMODULE Is a Racing Game That Lets You 3d Print Your...

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XMODULE is a futuristic racing game with a twist -- you are able to print a 3d version of your in-game car. The game will...

Noir-style adventure Blues and Bullets releases today on PS4

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Video Game Developer A Crowd of Monsters has released the first two episodes of their Noir style game Blues and Bullets on PS4.

Darkest Dungeon Review

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Review: Darkest Dungeon

Lovers in a Dangerous Spacetime review – A Fun Multiplayer Experience...

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If you're just looking for some casual fun and like shoot em ups, Lovers on the Switch is right up your alley whether or not you have friends to play with. Tight game-play, stylish visuals, and plenty of maps to keep you entertained--everything's there.

Review: Unmechanical Extended

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Unmechanical Extended is a physics-based puzzle game with a strangely soothing (and equal parts enjoyable) music. It sports an interesting mix of biological and mechanical imagery throughout its artwork and, despite their being very little plot to the game I found myself immersed in the continually changing puzzle types.
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