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    Omega Pattern Feels Like a Rough Draft of the Visual Novel...

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    2017 has been a real hit-or-miss year for visual novels. We've had some incredible hits like the long awaited release of Dies Irae, Pyre,...

    Indivisible Preview: Something To Look Forward To

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    Indivisible is the new game from Skullgirls developer Lab Zero Games. Indivisible was successfully crowdfunded in 2015. They have released a preview of the game for backers to show the people who pledged money how the development is progressing

    Noir-style adventure Blues and Bullets releases today on PS4

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    Video Game Developer A Crowd of Monsters has released the first two episodes of their Noir style game Blues and Bullets on PS4.

    Review: Maia

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    Maia is an extra terrestrial colony simulator. The player's role in the game is to be the overseer of the first colony of humans living on the fictional planet Maia in the Tau Ceti system.

    Typoman: Revised review

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    Typoman doesn't hesitate to excite. It is filled with great puzzles and challenges and the overall design is quite interesting. If you're looking for something different from your standard platforms or puzzlers I recommend that you try it out...

    Darkwood Review – A Trip Through Haunted Woods

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    Darkwood Review  “You are playing a challenging and unforgiving game”. So reads the first part of the warning that Darkwood displays as you load into...

    Community Inc. review – The Nadir of a Civilisation

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    While Community Inc may not be a good game, T4Interactive is a company that is worth watching in the future.

    The Longest 5 Minutes review: A JRPG Distilled from Better JRPGs

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    Despite a good start and its many sterling qualities, TL5M is shackled by its temporal premise.

    Dream Daddy Feels Like a Prologue for a Better Dating Sim

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    It breaks my heart that visual novels (and dating sims, which fall under the visual novel umbrella) aren't more popular in English-speaking countries. Despite...

    Review: Deadbolt

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    When we think of the Grim Reaper we imagine a tall, black robed figure with a sickle. The developers of Deadbolt, Hopoo Games, imagined...
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