Beholder review: Voyeuristic Soviet Fun
The easiest and laziest way to sum up Beholder is with the following equation, Fallout Shelter x Papers Please = Beholder. There are elements...
Rage, rejoice …and help children in need. A Rogue Islands experience.
You’re lost, hungry and confused. And no, I’m not talking about your daily life. Welcome to Rogue Islands, an all-new fantasy FPS developed by...
Review: Unmechanical Extended
Unmechanical Extended is a physics-based puzzle game with a strangely soothing (and equal parts enjoyable) music. It sports an interesting mix of biological and mechanical imagery throughout its artwork and, despite their being very little plot to the game I found myself immersed in the continually changing puzzle types.
Tartarus review: Highs Gradually Turn to Lows
Tartarus is a game with many elements that gradually decrease in quality as the game progresses. All of these elements however, are just window-dressing for the meat of the game which is the puzzles.
Last Day of June is a Stylish, Bittersweet Ode to Coping...
Accepting the death of a loved one can be one of the most difficult things a person has to do. They leave a gaping...
Talking to Pavior Games about Blemish, its Inspiration, and the Love...
After recent memories of train wrecks like Mighty No.9, I--like many gamers--tend to be a bit wary of Kickstarter games. What it's important for...
Noir-style adventure Blues and Bullets releases today on PS4
Video Game Developer A Crowd of Monsters has released the first two episodes of their Noir style game Blues and Bullets on PS4.
Community Inc. review – The Nadir of a Civilisation
While Community Inc may not be a good game, T4Interactive is a company that is worth watching in the future.
Dream Daddy Feels Like a Prologue for a Better Dating Sim
It breaks my heart that visual novels (and dating sims, which fall under the visual novel umbrella) aren't more popular in English-speaking countries. Despite...
Indivisible Preview: Something To Look Forward To
Indivisible is the new game from Skullgirls developer Lab Zero Games. Indivisible was successfully crowdfunded in 2015. They have released a preview of the game for backers to show the people who pledged money how the development is progressing





















