Indivisible Preview: Something To Look Forward To

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Indivisible is the new game from Skullgirls developer Lab Zero Games. Indivisible was successfully crowdfunded in 2015. They have released a preview of the game for backers to show the people who pledged money how the development is progressing

Gamescom 2016: Watch Dogs 2

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I got hands-on with Watch Dogs 2 at Gamescom and had a pretty good experience overall. You play as Marcus Holloway, a hacker living...

Rainbow Six Siege: Blood Orchid Launches today; new ops, ‘Theme Park’...

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Rainbow Six Siege: Blood Orchid Launches today; new ops, ‘Theme Park’ map Ubisoft is dropping the biggest update yet. The Blood Orchid file promises to...

‘Samsung Unpacked’ and Unfolded a Few Surprises – Four Galaxy...

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Samsung Unpacked delivered the expected and rumoured but also a little surprise or two. (Official Fold specs inside)

Gamescom 2018: Cyberpunk 2077 Preview – The Future Never Looked So...

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Cyberpunk 2077 is an upcoming open world sci-fi RPG by CD Projekt Red. Their last game, The Witcher 3: Wild Hunt, is one of...

Vigor (Xbox One Exclusive) preview

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The Battle Royale trend has arisen, has seen its plateau and is, to some extent, already somewhat in remission. And despite all of this,...

FIFA 18 – First Play Thoughts and preview details

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After a 12 day embargo, we can finally lift the lid on EA's Stamford Bridge FIFA 18 preview... https://www.youtube.com/watch?v=l1FJfr_spJQ ...in-game footage that comes a little closer...

Forza Horizon 4 Preview – Rev Your Engines!

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Forza Horizon 4 is the fourth instalment in the successful Forza Horizon car game franchise by Playground Games, which is set to release on...

PSX 2017 Starts Today – But What Exactly Won’t We...

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Having confirmed more than 80 exhibitors that will be appearing at PlayStation Experience, have Sony possibly spoiled their own party? Having already shown off game-play...

Borderlands 3 tech demo shown off using Unreal Engine 4

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It appears that Borderlands 3 has been shown off in a tech demo using Unreal engine 4. In a presentation at the Game Developers Conference...
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