Google Pixel 3 XL first impressions – Another Amazing Android? Maybe
Fresh from its official European launch in London comes the Google Pixel 3 XL. I've had the Pixel for around three days now and...
Tom Clancy’s Rainbow Six Siege: Blood Orchid Impressions and Patch Notes
Tom Clancy’s Rainbow Six Siege: Blood Orchid
Operation Health ends with the upcoming release of Blood Orchid for R6: Siege. No longer will players get...
16 minutes of Shadow of War Alpha gameplay released
Monolith Games have released just over 16 minutes of Shadow of War Alpha gameplay footage of their upcoming sequel Shadow of War.
https://youtu.be/xl4bkIGgiyc
Gamescom 2017: South Park Phone Destroyer Preview
Following on from the success of The Stick of Truth, Ubisoft is set to launch  South Park Phone Destroyer on mobile, and the Elitegamer...
Danger Mouse: The Danger Games – Elite Gamer ‘Most Innovative Game...
Application of strategy and RPG elements to a networked runner make Danger Mouse: The Danger Games a surprisingly deep pick up and play experience
With...
E3 2017: Sony PS4 & PSVR – Watch here LIVE
E3 2017: Sony looking to steal Microsoft's thunder
Happy Monday, boys and girls! Sony's E3 show begins at 6PM PT/9PM ET or 2AM GMTÂ (that's UK&I)
After...
Onrush preview – Boring and Fairly Pointless
Onrush is the new driving game from former Evolution Studios employees, the developers behind Sony exclusive Driveclub. Onrush is a car combat game which promises thrilling action but in this beta at least, it doesn't deliver.
Gamescom 2015: Cobalt
Cobalt is an action-oriented side-scrolling video game in development by Oxeye Game Studio and published by Mojang. It is in public alpha and is currently being developed for Windows and Mac OS X. A Linux version is planned for beta.
Gamescom 2016: Astro A50 Hands On
Last year Astro unveiled the new A40 tr (tournament ready) gaming headset. The biggest change was the addition of Mod Kits. These included magnetic closed-back speaker...
F1 2018 preview – “And it’s GO! GO! GO!”
The career mode of F1 2018 will see a revamp with a huge focus on off-track activities like R&D and media/team relations. The race weekends have more importance with testing and rivalries always giving a player something to drive for. While it didn't rain during my two race weekend playthrough but the in-game footage of adverse weather was impressive.




















