Kôna: Day One Now Available on GOG’s Games in Development Program

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Kôna: Day One, the first act of Parabole’s interactive tale set in the 1970s Canadian north, is available now on GOG’s new Games in...

Batman Return to Arkham Delayed Indefinitely

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So it turns out that Warner Bros. may have learned a thing or two from the troubled release of Batman: Arkham Knight in 2015...

XCOM too Easy? Try TASTEE: Lethal Tactics

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TASTEE: Lethal Tactics is a simultaneous, turn-based tactics game. Command your mercenaries with precision and anticipate your opponents' movements to take them down in...

Remedy to begin working on new AAA for PS4, Xbox One...

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Remedy Entertainment who created hits like Quantum Break and the Max Payne series has signed a publishing deal with 505 games to produce a...

The Economy of No Man’s Sky

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Some new details on how No Man's Sky will work have been revealed. In an exclusive interview with IGN, managing director in Hello Games,...

PlayStation 4 Ultimate Player 1TB Edition

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PlayStation 4 Ultimate Player 1TB Edition

Gamescom 2015: Youtube Gaming

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YouTube is launching a new website dedicated to livestreamed and on-demand gaming content called YouTube Gaming.

Sony, Microsoft, and Nintendo – Talking Financial Stuff

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It turns out that Sony has been having a pretty good summer so far. The Japanese giant has released its financial results between April...

Dublin Comic Con 2015

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Dublin Comic Con 2015 Unite with fellow fans for a weekend at the Dublin Comic Con! Meet new people, shop for amazing items to complete...

Understanding Fallout 4’s UI Design

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Bethesda often get a lot of flack from their fans about their menu design. But there are a lot of valid reasons why it looks the way that it does and while it is far from perfect it still holds an important place in the evolution of UI design for video games.
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