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    Check out Headlander’s Latest Trailer!

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    See what the automated future holds for humanity in this new story trailer for Headlander, the far out action-platformer from the fine Double Fine...

    DOOM, DOOM II, DOOM 3 Now Available On PS4, Switch, Xbox...

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    Last year, Bethesda celebrated 25 years since the release of id Software's DOOM; this year sees DOOM become playable on as many platforms. The...

    Injustice 2 championship series announced

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    Warner Bros. Interactive Entertainment today announced the Injustice 2 Championship Series Presented by PlayStation®4, a global esports program for the upcoming Injustice™ 2 video...

    Destiny: Addiction by Design

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    This article is the first in a two-part series about why Destiny is so addictive. In this article the concepts of Achievement/Reward and Social Obligation are discussed in general and in particular how they relate to Destiny.

    Gamescom 2015

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    Gamescom is back in Cologne for it's 7th year running, with over 700 exhibitors from more than 40 countries presenting their new products in Cologne. The booked exhibition space has been greatly expanded. Overall, Gamescom will span a gross floor space of 193,000 square metres (+18%).

    Gamescom 2015: Youtube Gaming

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    YouTube is launching a new website dedicated to livestreamed and on-demand gaming content called YouTube Gaming.

    Welcome to Night Vale returns to Ireland

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    Welcome to Night Vale is a twice-monthly podcast in the style of community updates for the small desert town of Night Vale, featuring local...

    Recore Review

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    ReCore has all the elements of Metroid Prime or Horizon Zero Dawn. The similarities are certainly there but doesn't do it much justice when ReCore...

    The New Xbox One Controller to include a Headphone Jack

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    The PS4’s DualShock 4 has a headphone jack that allows you to plug whatever headphones into the controller. The Xbox One’s controller, however, only...

    Understanding Fallout 4’s UI Design

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    Bethesda often get a lot of flack from their fans about their menu design. But there are a lot of valid reasons why it looks the way that it does and while it is far from perfect it still holds an important place in the evolution of UI design for video games.
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