Three Things We Won’t Be Seeing at E3 2018…
With syndication sites packed to the gills with predictions of what we can expect to see at E3, EliteGamer.com is exercising her contrarian streak and killing three of your dreams about E3.
Is Xbox Game Pass Worth It? Two Months On Review
For €9.99 a month, Microsoft wants to give YOU over 100 games with new games added every month. That rolls nicely off the tongue...
GamerCon 2017: A great promise that left many upset
Elite Gamer staff were in no way affiliated or paid to promote by GamerCon -- Our views are our own and come from our own...
The History of FPS: From Gibs to Grenades
The term “First Person Shooter” Is now a household phrase linked to big franchises such as “Call of Duty”, “Battlefield” and “Halo”. The FPS...
Is Xbox Game Pass a Desperate but Inspired Gamble or a...
Last Tuesday (23rd January) Phil Spencer announced that any first-party titles MS released for the foreseeable future will be available on Game Pass at launch. We ask if this is desperate gamble by the ailing giant or the first step on the road to 'Games as a Service'? Do we have anything to fear?
Cuphead – EliteGamer ‘Best Xbox One Game at GamesCom 2017’ Award...
Cuphead - EliteGamer ‘Best Xbox One Game at GamesCom 2017’ Award Winner
Superb realisation of artistic and gameplay vision coupled with uncompromising difficulty
We were lucky...
Not Another Remake Vs. Re-Masters of Destiny
EliteGamer.com editors waste an afternoon arguing over remakes and remasters. Are there too many?? Or are gamers free to vote with their piggy-banks??
I suppose you could call it a remaster debate.
Pro Ev’s Licensing Strategy Might Work – Here’s Why
With a dwindling set of AAA licences available year-on-year, Konami were forced to change tack. Turkish Süper Lig, SPL and full partnerships with the Old Firm of Celtic and Rangers are not to be underestimated - nor is the sharp upturn in player/team numbers. Here's why.
Shio review – You Shio-uldn’t Have!
Shio is a mysterious platformer that sometimes tries to reach beyond it's grasp in terms of narrative. This can be forgiven due to the games persistent walking of the fine line between deep narrative and sharp platforming.
How Raytracing Will Help Video Games Escape the Uncanny Valley
With Epic Games having shown off the latest advance in real-time graphics at GDC, could we see the soon-to-be-announced PS5 finally render characters that...





















