5 Reasons PC Gaming Beats Console Gaming
Better Hardware, Better Visuals and Faster Frame Rate
Many console gamers argue that the substance of the game trumps how it looks; that is, the...
Strange Brigade at Gamescom 2017 – Hands-on and Interview with Senior...
Strange Brigade at GamesCom 2017 - Hands-on and Interview with Senior Designer, Tom Rigby
https://www.youtube.com/watch?v=mlcOFM0oiRc
There was a new challenge of keeping it as difficult with...
Can the PS4’s Exclusive Games Line-up Keep Sony on Top in...
While Sony brought us classics last year like Horizon Zero Dawn and Uncharted The Lost Legacy, 2018 could be an incredible year for PS4...
Fallout 76 Won’t Be Another Elder Scrolls Online – Here’s Why
Fallout 76‘s recent confirmation and burgeoning details have started a healthy debate online. There is a healthy section of Fallout fans who fear that Bethesda are about to drop another weak online version of a beloved franchise.
What to expect (and hope for) from Xbox in 2018
With the Xbox One X having launched just a few months ago, what can we expect from the folks over in Microsoft in 2018?
Shio review – You Shio-uldn’t Have!
Shio is a mysterious platformer that sometimes tries to reach beyond it's grasp in terms of narrative. This can be forgiven due to the games persistent walking of the fine line between deep narrative and sharp platforming.
Why the days of the single-player campaign are far from over
Single player campaigns will always remain crucial to gaming. At least that's this offline gamer's opinion. Just look at the outcry from gamers and...
The Art of Video Game Music
Top 5 list comprising of some of the best (and oddest) covers of video game music.
Is Xbox Game Pass a Desperate but Inspired Gamble or a...
Last Tuesday (23rd January) Phil Spencer announced that any first-party titles MS released for the foreseeable future will be available on Game Pass at launch. We ask if this is desperate gamble by the ailing giant or the first step on the road to 'Games as a Service'? Do we have anything to fear?
Nobody Took the Torch from EA in Developing Decent Rugby Games
It's obvious that the last decade of rugby games were rushed, low-budget affairs. Such fan-exploitative tactics do nothing to help the sport itself nor their respective games' chances of becoming an annual/biennal hit.





















