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    4 Ways to Make Your Nintendo Switch Even Better

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    You love your Nintendo Switch. It’s convenient for travel. Instead of staring out the bus window for an hour, you can take your own trip to...

    What’s The Deal With Kingdom Hearts III?

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     A Deep Love That Dwindles Daily Remember six years ago, when you were waiting for kingdom hearts 3 to be announced for your nice shiny...

    5 Reasons PC Gaming Beats Console Gaming

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    Better Hardware, Better Visuals and Faster Frame Rate Many console gamers argue that the substance of the game trumps how it looks; that is, the...

    How Raytracing Will Help Video Games Escape the Uncanny Valley

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    With Epic Games having shown off the latest advance in real-time graphics at GDC, could we see the soon-to-be-announced PS5 finally render characters that...

    The Phenomenon of Five Nights At Freddy’s

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    Five Nights At Freddy's: How Scott Cawthon created one of the most interesting phenomenons in gaming over the last year.

    Gamescom 2017: Deep Rock Galactic Impressions

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    https://www.youtube.com/watch?v=mpyAvk5ydEs “Co-op games can be hard for a n00b to get into. If you select certain characters and screw up, people get angry ..." Game Director...

    The 6 Real-Time Strategy Games That Defined my Youth

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    There's one genre of games that I can just get lost in for hours and hours, ya know an unhealthy amount of time. And...

    PlayStation and Cross-Play – No Match Made in Heaven

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    With a dominant install base worldwide, PlayStation has no real need for cross-play. Most games will find someone amongst the 80 millions users to set you up with. Why hand this advantage over to their competitors?

    Far Cry 5 at Gamescom 2017- Elite Gamer ‘Best Action Game’...

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    Far Cry 5 at Gamescom 2017- Elite Gamer 'Best Action Game' Award Winner Far Cry is one of this hack journalist’s favourite series so Far...

    Konami Shot Themselves in the Foot with PES 2019’s Online Launch...

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    With an impressive game to sell, Konami's failure to start its online service by launch meant IGN and Eurogamer were faced with a choice; release the reviews on the 28th August embargo without playing any online components or haemorrhage views to someone else.
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