Shio review – You Shio-uldn’t Have!
Shio is a mysterious platformer that sometimes tries to reach beyond it's grasp in terms of narrative. This can be forgiven due to the games persistent walking of the fine line between deep narrative and sharp platforming.
Sony @ E3 2018 – For the Players… Again!
What are you looking forward to seeing? Do you think that Sony coming out and confirming their show would focus these 4 exclusives is to dampen expectations or will they have a big surprise in store?
FIFA 18 – First Play Thoughts and preview details
After a 12 day embargo, we can finally lift the lid on EA's Stamford Bridge FIFA 18 preview...
https://www.youtube.com/watch?v=l1FJfr_spJQ
...in-game footage that comes a little closer...
Artificial intelligence, machine learning, and manufactured hype
The dark side of the moon is a nickname give to a region on our celestial friend that is never seen from Earth. This...
Can Anyone Break the Gaming Console Duopoly?
It all started with the Magnavox Odyssey, a strange box that could be connected to a TV at home and run some games like...
Google Pixel 3 XL first impressions – Another Amazing Android? Maybe
Fresh from its official European launch in London comes the Google Pixel 3 XL. I've had the Pixel for around three days now and...
Decentralising Graphical Fidelity – an interview with Playkey CEO, Egor Gurjev
For many, owning a low-end PC or a three-year old laptop is a strange torture. Here you are with a gig a VRAM and...
Reggie’s Love Affair with: The Halo Series
Halo: Combat Evolve broke the Nerd Wall; the shooter demographic exploded from 13-year-old kids like myself to 20-odd year old people in student accommodation.
Sweet Dreams for Game obsessed Teens
By:Â Lynda McDonald
There’s good and bad in everything. Of course, sometimes these good and bad things aren’t important enough to the pros/cons argument, because they...
Cuphead – EliteGamer ‘Best Xbox One Game at GamesCom 2017’ Award...
Cuphead - EliteGamer ‘Best Xbox One Game at GamesCom 2017’ Award Winner
Superb realisation of artistic and gameplay vision coupled with uncompromising difficulty
We were lucky...




















